Title: D/P legends
Abby-Absol - May 16, 2008 11:26 PM (GMT)
This has got to be getting rediculous. I mean 13 legendarys? And half of them are either pointless, ugly, or both! For my first demonstation I'll use Shaymin. Let's see... cute... virtually no backround story... This one isn't fit to be a legend. Demonstration #2 Regigias. Ugly... pointless... Horrible ability and moveset... This one shouldn't exist. Final demonstration: Giratina. Ugly... pointless... Although it's strong(I'll give it that much), The D/P duo didn't need it. The third 4th generation game should have Uxie, Mespirit, or Azelf as mascots. Imagine Pokemon Topaz, Aquameine, or Amethist. Yeah my point is: We don't need more legendarys after this. Legendays aren't speacial any more.
I'm very dissappointed in Game Freak.
Hazelnut - May 17, 2008 12:24 AM (GMT)
Um.. this is SO not debate. The debate board is for stuff like wars and politics, not this.
Until someone moves this, though, I would like to say that I too this this is madness. It's not Game Freak's fault, though. They just make the games. However, it's not really anyone's fault.
Want to know why? It's because some fans (mostly ones under twelve) love legendaries to death, and pressure them into making more. So they had to, because pokemon has basically gone to the kids now. <<;
Avielus - May 17, 2008 01:22 AM (GMT)
Yep, too many legendaries. I tend to avoid using them in favor of other pokemon, but it's like Hazel said. The game's gone to the kids, the kids love legendaries, and Gamefreak loves money.
It's actually a lot worse in D/P, though. Usually it's only the two main legendaries and the 3 sub-legendaries per game division(G/S, R/S(except for Regis/Rayquaza), D/P)... but now there are just too many.
Abby-Absol - May 17, 2008 01:36 PM (GMT)
Then can someone move this?
I just don't think legendarys are speacial any more. All they basicly do is give you somthing to do after the game. :<_<:
Pointy - May 17, 2008 03:34 PM (GMT)
Hmm, I'd have to agree with the fact that there are a lot of legendaries. But I actually really like a lot of the legendaries' designs. The only one I really find ugly is Heatran D:
well, the only reason I catch legendaries is because I like to show them off, and sometimes I use them to cheat in battles xD so uh
Illegible - May 17, 2008 08:01 PM (GMT)
Must I always be the antithesis?
You're all missing a few crucial points here. First off, legendaries come in many
flavours tiers. I do not rank Heatran alongside Dialga...DP has a lot to do with the demipokegods, and they have to include the 'normal' or 'Earthly' legendaries alongside the cosmic beasts (the Beast of a Thousand Galaxies *shot*). Think about it~we have never, ever had any godly pkmn before. I'm not here to debate pkmn religion (because I'll win every time), but Mew does not count. It has no place in DP...it has a small piece of the puzzle. We're talking about Dialga, Palkia, and Arceus.
Now then, you say there is no backstory to Shaymin. FYI, the world of the un-nerdy JUST learned of Shaymin's existence. Oh yeah, I'm gonna tell you about a pkmn that supposedly does not exist yet. Nnnnnno. Furtnermore, we cannot judge them until after the next movie: we don't know much about Shaymin, Regigigas, or Giratina. We are lacking a huge chunk of the puzzle. Did we know anything about Suicune until Crystal? No. Without Crystal version, there was no distinction between Raikou+Entei and Suicune, for it is Eusine (IIRC...or one of the sages) who says that Suicune is closest to Ho-oh. There were no Crystal Bells in GS. You see, they keep the story from us to keep our interest when the nearly identical game comes out.
So what is a legendary? It's loosely-defined, given that there is a huge leap from Deoxys, a COMMON pkmn in space (thank you, movie 7), to Arceus, where there is clearly only one (haha, now if there were two, then that would be a cool story...wait. That's not possible...). I, for one, happen to adore the Latis. They are numerous. We know that there are many Articunos, and Zapdos has been seen multiple times, as well (the lake and the movie, at least). Those pkmna re one-offs in the game for game design purposes; make the powerful ones limited and test the players on-his-or-her-toesedness[/that'safunwordxD]. The movie clearly illustrated the vulnerabilites of the Latis...Ariados and Espeon? C'mon...thus, there is a huge difference between them and DIalga and Palkia, if for whatever reason you're still in denial that all legendaries are the same.
Let's go one-by-one:
- Heatran-admittedly, I hate the thing. The typing is atrocious and Magmar is the volcano pkmn. But it seems like it was there for a purpose...almost as a guardian of the mountain to ensure it didn't erupt...we can't be sure until the anime touches on it.
- Cresselia+Darkrai-they are just like Seviper and Zangoose, only a little stronger...making them one-shot (and hidden) is necessary because of their higher stats. It doesn't mean they are in any way related to the overall story, really...Darkri was just splashed into the movie and has no significant connection to the cosmic beasts (but, the point of it is that we cannot be sure if it is an evil pkmn...for all we know, it just 'argues' with Cresselia slightly).
- Uxie+Mesprit+Azelf-I, personally, hate the trio motif. They may as well make three different kinds of grilled cheese sandwich pkmn with different kinds of cheese on each~now that'd be a trio. Nevertheless, these threehave some important hold in the story. Admittedly, I do not remember their excact duty (taming the cosmic beasts, perhaps), but they are to be considered legendaries due to their more-than obvious foothold in the grand scheme of things, not to mention there are probably only one of each.
- Giratina-wait for Platinum...I think this may be an interesting pkmn
- Shaymin-we need more information, but the ability to create flower patches is really intriguing...plus, it's cute. It's just a thing we'll have to get used to, the cute legendary...
- Regigigas-I have high expectations for this one. Wait for the movie and Pt...
- Arceus-let's table this until she or he gets a debut someplace...
- Phione+Manaphy-ah, the legend that evolves...long have we awaited your arrival, o' great sea...thing!
- Dialga-
Geminine So I was like at Target in January, and I saw these Dialga and Palkia plushies bigger than my head. xD They weren't even very huggable~they had that cheesy, foamy stuff as their outer projections (they were not like what you'd find at Build-a-Bear, for example), but apparently SOMEBODY buys them. Dialga is important, as time and space go together. Logically, there is a pkmn ruling over both. And that's what made this story epic and worth telling~control of these pkmn would be truly dangerous and have catastropic results (do I like the protagonist getting it? No, but like we have a choice...it's a game.). - Palkia-same deal, time...if it were the pkmn of, again, grilled cheese sandwiches, that really lessens the magnitude of what Cyrus is doing because, sure, he'd be the next Top Chef, but then what? Without the stakes being as high as the space-time continuum, the story's interest level drops low. Pkmn had never told a story that large yet. TMA was a better story, yes; however, after the sea pkmn all passed away to make habitats for the terrestrial ones, then everyone is at peace. There would be no long-term consequences except the loss of the Water types. If Cyrus ruled the universe, well...go write a fanfiction. He'd be bound to go insane at some point, intoxicated by his pwoer and control, that he'd make some rash move that would do harm to great numbers...
They are all needed. I'd really like to see anyone try to say why any one of these does not have a place. In the realm of game design, pkmn does not do a very good job of it, IMO (I talked to every Galactic ater DP's ending a gazillion times to try to find some secret out, but...well, that was kinda stupid =P (except I liked what Saturn had to say)), but it has it. What is it? Playing after the 'game is done' is paramount; the difficulty of pkmn is that it is reaching to a wide audience. If they made it all an adventure through an additional, unblazed trail in Mt. Coronet, they'd lose people who hate Zubat and Geodude overpopulation (me <<). If they made it all trying to catch the insane amounts of legendaries, then they'd lose the players wanting a challenge like a Battle Tower or something. So, you see, designedly they try to make not a lot of things to do after the game but
different things to do. Then nobody gets bored with short attention spans, and they do not lose any fans with narrow interests.
I, myself, do not entirely like the thought of legendaries for the sake of legendaries after the game. But most of these are connected to the plot, and, remember, a handfull are not even obtainable. In Diamond alone, you can only get
seven of them. Once you call upon external devices and other games, then you pick up Manaphy, Regigigas, Arceus, and so forth. Seven is a small number, really.
Additionally, the large amount of legendaries itself just reflects how far-reaching they try to make their lame story out to be. It's not a bad attempt, just...I think they tried a little hard. Nevertheless, to hold their plot up, these legendaries were all necessary...
Ugly? Then we had better start talking about Burmy, Vespiquen, Monferno, Bibarel, Bronzong, Weavile =P, Gastrodon, and so forth...there are a LOT of unattractive pkmn this generation. For the record, everyone loves Luxray and shiny Buizels, and you know you do...
...chew on that xD.
Shadow - May 17, 2008 08:10 PM (GMT)
Personally, I think this is fine in debates... the debate forum doesn't have to be 100% super serious topics. Those are probably what it was meant for, but this still counts as a debate.
I think all the DP legendaries are awesomely amazing. But they would still be awesomely amazing as normal Pokemon, not legendaries. I don't know any of the legendaries' stories, but from what they look like, I'd say Heatran, Manaphy, Fione, Cresselia, Shaymin, and Darkrai shouldn't be legendaries. Then there'd be the legendary trio (the three little pixie things), the three version legendaries (Dialga, Palkia, and Giratina), and a Mew-like thing (Arceus). And Regigias or whatever it's called needs to be a legendary since the other Regis are.
While I don't like that there's so many legendaries, I'm just going to live with it. There's no doubt in my mind that they're cool, and there's nothing we can do about it now, so why not just enjoy the legendaries? ^^
Edit: *reads Illegible's post* ...I never thought about any of it that way. I think I really like the DP legendaries now. =D
Zephyr - May 17, 2008 10:14 PM (GMT)
Um, you didn't perhaps make the SAME topic at TCoD? Because I coulda sworn that there was an identical one just recently made as well.
Anyhow, there's a General Pokemon section for a reason. This may be a debate, but it fits better in the Pokemon section. Fear my logic. :P
Anyway. Sinnoh may be overfloring with legends, but they're by far my favourite batch. In my opinion, the legends go in order of awesomeness Sinnoh > Johto > Kanto > Hoenn (Hoenn's legends REALLY sucked, which was a shame because I loved the rest of the generation). Sinnoh was where they really built up the framework of legendaries: they made a hierarchy for them, with gods like Arceus and Dialga and Palkia and the Mewfishes governing large aspects of the universe (Time, space, consciousness, etc). From there, it narrows down. There are obviously legends that stand for stuff like the sea and earth and sky (Hoenn's fail main legends. also the thousandbeasts). It narrows down from there, like legends who control the weather (ie, the Legendary Birds. And then there's Lugia, who is beautiful yet fails because he lacks cosmic significance. And he has a horrible typing).
Heatran, for example, is obviously the guardian of Stark Mountain, nothing more. Everyone hates him for it. He/she (because it can be both) is probably just a superrare Pokemon species that can't breed in the regular fashion. (it's, uh... formed only after an egg has been incubated in lava for a hundred years? That'd be hard to recreate in a Daycare.)
Darkrai and Cresselia are nightmares and good dreams, duh. :P
Manaphy... ever play PMD2? If you have, then you'll know that Manaphy isn't legendary. It's just very, very rare. Neither are Phione, obviously-- that's a ridiculous idea, and anyone who classifies Phione as legendary needs to have their head kicked in.
Shaymin... ahh. *elbows Illegible* We Amber folk know all about Shaymin, don't we? It's ridiculously cute and remarkably powerful in competitive play, from what I've heard. So what if it's the legendary of flowers? I once read a book where there was a Goddess of Things That Get Stuck In Drawers. And let's see YOU laugh when you have flower roots digging into your brain.
Giratina is FREAKING AWESOME and I can't wait to see what they have in store for it with the new movie and Platinum.
Abby-Absol - May 17, 2008 10:49 PM (GMT)
Yes I made the same topic on TCoD... And The PF domain...
Anyway I put together a math problem(Generation 2 added 5 legendarys right?)
5
5
11
+13
-------
34
34 legendarys is just too much.
Illegible - May 17, 2008 11:11 PM (GMT)
| QUOTE (Abby-Absol @ May 17 2008, 05:49 PM) |
| 34 legendarys is just too much. |
That's nice...I don't see the point of what you're saying, however. I'd like you to reread the fourth paragraph of my post and reconsider the points about how there are no 'pointless' legendaries...really, why does number matter? I could say there are way too many Bug types, as well, because I hate insects, but then I would argue with myself about how there are lots of real insects and that they evolve quickly and blah blah...
Abby-Absol - May 18, 2008 12:52 AM (GMT)
34 is way over board. If they only added 5 per generation it would be better. I have access to ALL the legendarys. Go cheats go! ::D:
IceMasterX - May 18, 2008 03:37 AM (GMT)
I could have sworn I replied to this topic and then I saw the part about the PF Domain...
Well, reading everyone's posts, I've made myself an opinion. =D
So, the only legends that I REALLY dislike are the azelf, mesprit, and uxie things. I don't know enough about them, but I do know I do not like them.
Okay. I think that most of the pokemon you said, except for maybe Dialga, Palkia, Arceus, Giratina, and PERHAPS Shaymin, are not legendaries, IMO, but should be considered just strong pokemon... ubers. Heatran guarding the mountain or w/e, Cresselia and Darkrai being the good dreams and bad dreams, Manaphy and Phione... well, idk. I don't hate them though. They're fine. *shot*
Oh and another one I hate- Regigigas. I just hate it.
Shadow - May 18, 2008 03:50 AM (GMT)
Well, if you think about it this way... 34 legendaries isn't that bad at all if you take into account that it's 34 out of 496 or however many there are now.
How do you pronouce "Regigigas" anyway? I stumble over it in my mind. xD
IceMasterX - May 18, 2008 04:08 AM (GMT)
I always say it rej-ee-GEE-gas.
Avielus - May 18, 2008 06:01 AM (GMT)
The way I see it, every new legendary they put in makes the other legendaries(or ubers, whatever floats your boat) just a little bit less special. Sure, there are only 3 gods now, but who can say 3 generations from now? Perhaps there'll be 34, even...
Perhaps every legendary has its own backstory as well, but admittedly Pokemon's storyline isn't exactly its strongest point, seeing as they're mostly cut-and-paste jobs from the other versions with a few minor differences... It was okay the first time, now it's routine. Diamond and Pearl were fairly revolutionary, storyline-wise. The point is, Pokemon would do just as well without the plethora it currently has of super-powered pokemon which make for less interesting battles...
At least they look cool. (Or try to, in the case of the Regis and the trio from D/P... the other ones are decent looking)
On a slight off topic, Platinum will OWN when it comes out.
34/496... for the sake of argument, round that down to 30/500, which is like 3/50, which is a little less than 1/15. So for every 15-17 pokemon, there's one uber/legendary.
^^ Actually, I have no idea what my point is with that statement...
Twilight - May 18, 2008 03:52 PM (GMT)
But half the legendarys in the game are easy to find. They're sopposd to be hard to find. And you know what would be cool? A game like the anime. You know... travel to every reigeon, have a group that travels with you, save the world a few times... Yeah... And 34 legendarys is just too many. But this isn't as bad as the plot holes in every single pokemon game.
Zephyr - May 18, 2008 07:12 PM (GMT)
Yeah uh. Are you done repeating yourself yet? << Believe it or not, some people LIKE legendaries, seeing as they can be interesting plot devices and generally have more impressive designs than the nonlegends.
Anyways, look at Greek mythology. They definitely had more than 34 gods, but then many of them were demigods or descended from some other god or were permanently banished or something. And it took all those gods to rule one civilization! Now think about that on a global scale: the legendaries are needed to control aspects of the world. If you ask me, 34 legends isn't enough.
(...By the way, you know the plural of "legendary" is "legendaries," not "legendarys," right?)
Shadow - May 18, 2008 07:38 PM (GMT)
You know what I think Nintendo ought to do with the legendaries is make them all available in game. >_< I seriously doubt I'm ever going to get to go to a Nintendo event, so that's like half of the legendaries that I'll never be able to capture. =( Actually, maybe not half. I don't know. However many event-only legends there are.
Illegible - May 18, 2008 08:01 PM (GMT)
| QUOTE (Twilight @ May 18 2008, 10:52 AM) |
| But half the legendarys in the game are easy to find. |
Examples? I really disagree...
RBY
- Articuno-that Strength puzzle was a little on the time-cnsuing side if you were new to thegame and did not know the rules of the road...which is everyone because there were no rules of the road yet.
- Moltres was a give-away. They always freely give you a legendary, though...except GS, I think.
- Zapdos-back then, it was a trek to get to Zapdos. Nowadays, yes, that would be lame. I thought the Power Plant was cool D8...
- Mewtwo-you're a liar if you tell me that the Unknown Dungeon was not confusing...many of the underground (or was it second floor?) paths went nowhere.
GSC
- Suicune-well, in Crystal, the epic battle with Suicune was worth the easy find. Plus, it's that free legendary I mentioned earlier.
- Lugia is not easy to find. You gotta pick between four islands! And, once you're in there, you gotta go through a gazillion wild pkmn unless Repels are your best friend...
- Entei+Raikou+?Suicune?-until you see them the first time (and some people never knew the dex trick anyways), finding them can be a real hassle. Not everybody thinks to SR for them, as, again, you gotta know that each time you open the game they go somplace else, which suggests prior knowledge of the SR trick...plus, they flee. One thing is finding them; another is catching them.
- Ho-oh-what can I say here? It's not the easiest to capture if you're not prepared...and Tin Tower takes a bit of time.
E (RS has easy main legends)
- Groudon-I spent hours looking for this thing until I broke down and looked it up. It was at a cave. I still couldn't find it. So I specifically looked up what to do, and then I found what to do.
- Kyogre-same deal as before except this one is at a harder-to-find location...
- Rayquaza-I didn't know where to get Timer Balls yet, but I had 1 (and I wanted Rayquaza to beat the E4 so I could find out what the BF was without overlevelling my team in case they needed to be at 50), so I caught Rayquaza with 40s pkmn and 1 Timer Ball. That took forever ><...anyways, if you're good with that Mach Bike stuff at the Sky Pillar, then kudos to you. I'm not...
- Latias/Latios-whichever you pick (let's say you do not have the Eon Ticket or whatever) you'll chase around Hoenn. Hoenn is huge, good luck.
- Regis-you looked this up. I bet you did. I bet we all did. The regis were probably their finest hour in terms of tricking the gamers...what was it, a Wailord in first slot or something ridiculous like that? And, they changed the puzzles from RS to E (which found cool because then I could do more decoding).
DP
P- Dialga/Palkia-freebies...but you gotta battle the thing after Cyrus and his two underlings. I bet you're tired and will throw the Master Ball...
- Uxie+Azelf-not the easiest catch ever...and that's if you paid close enough attention to figure out that they were at the lil' ponds.
- Mespit-need I say this a third time?
- Cresselia-her existence would have eluded me for a while had I not ben following the DP pkmn since their release...
- Regigigas-needing all three Regis migrated over is a nice trick. I can assure you that I would have tried everything possible but that to get in the temple xD (like getting a Pelipper in third slot or something)...and then you gotta go skating.
- Heatran-it's a long trek...
- Giratina-I got my sister through Turnback Cave on her game, but that does not mean I understood the puzzle. I still don't xD; it was all pure luck...
You know, a handfull of the locations were hidden 'til postgame. That can be easily overlooked to those who do not closely folow the games or are new to them...
@Shadow-event legendaries are just more of the fun. It's like expansion packs; does everyone get them? No, but it's a real treat for those who do...
Twilight - May 18, 2008 09:35 PM (GMT)
| QUOTE |
Dialga/Palkia-freebies...but you gotta battle the thing after Cyrus and his two underlings. I bet you're tired and will throw the Master Ball...
|
I caught Palkia with a Quick ball. ::D:
But Legendarys are sopposed to be speacial and adding them makes them less speacial.
Shadow - May 18, 2008 09:54 PM (GMT)
Well, if they weren't added to the games, sure, they would be special, but I'm sure not as many people would care. What's the point of a legendary if you can't seek it out, battle it, capture it, and let it sit in your box for the rest of its life? =3
| QUOTE |
| @Shadow-event legendaries are just more of the fun. It's like expansion packs; does everyone get them? No, but it's a real treat for those who do... |
=( And an annoying teaser for everyone else, maybe... couldn't they give away legendaries at events that know special moves or something, and have the legendaries available in game? =D That would be cool~~
Twilight - May 18, 2008 10:39 PM (GMT)
My point still stands. Besides, this there's only one thing worse anyway(Plot holes).
| QUOTE |
=( And an annoying teaser for everyone else, maybe... couldn't they give away legendaries at events that know special moves or something, and have the legendaries available in game? =D That would be cool~~
|
You could buy an action replay. With it you can access Arceus, Shaymin, and Darkrai.(well...Any pokemon for that matterXD)
You just have to have the right cheats.
Illegible - May 18, 2008 11:12 PM (GMT)
What point? You have not backed any of your claims with anything yet...way to win an argument ~_~. Adding legendaries makes them less special? That's like saying when my brother was born, my sister and I became less special to my parents. That is ridiculous, and so is the notion that more legendaries dilute the game. Remember the 1/15 last page? They need to keep the game balanced, so weak pkmn and strong legendaries are all needed...
Shadow - May 18, 2008 11:16 PM (GMT)
| QUOTE (Twilight @ May 18 2008, 05:39 PM) |
You could buy an action replay. With it you can access Arceus, Shaymin, and Darkrai.(well...Any pokemon for that matterXD) You just have to have the right cheats. |
I could, but I don't like cheating to get Pokemon. =/ Unless it's an in-game cheat, like the Mew cheat or everything involving Missingo. But I don't like using devices like Action Replay or Gameshark...
Twilight - May 18, 2008 11:18 PM (GMT)
They could give them better powers and moves... And make them look better.*Glares at Diala, Heatran, and Regigias*
Twilight Dragon - May 19, 2008 01:11 AM (GMT)
D00d, you do NOT have to bring this same topic EVERYWHERE. I've seen it at PF, VNB, TCoD, and now here, seriously.
IceMasterX - May 20, 2008 02:43 PM (GMT)
You wouldn't believe how much I fantasize about having a certain pokemon with a move it doesn't have access to...
Axphear - August 18, 2008 10:32 PM (GMT)
| QUOTE |
| You know what I think Nintendo ought to do with the legendaries is make them all available in game. >_< I seriously doubt I'm ever going to get to go to a Nintendo event, so that's like half of the legendaries that I'll never be able to capture. =( Actually, maybe not half. I don't know. However many event-only legends there are. |
-Shadow
[Sorry I don't know how to add time and name.:P] First off all, they do that to make legendarys rare! And I know a lot off people who go to those events. Pokemon is world wide, not sit on the couch playing your DS forever.
OFFTOPIC:
| QUOTE |
| I caught Palkia with a Quick ball. ::D: |
-Twilight
Teehee I cought my Dialga with a Quick ball too.
Anyhow, getting to buisness.
Azelf, Mesprit, & Uxie Are important! Every Gen needs their threesome. [sorry cameout wrong.]
Heatron I don't really think of as a legendary but a really uber pokemon. Infact I think all the legendaries can breed [Exept not in the breedingarea.] & have babys. I remember seeing anime episode of the baby lugia. Legendaries are just really rare pokemon, and the people of the poekmon world have come up with storys and legends about these uber pokemon.
Arcues! I hate ARCUES! That's right I hate the god of pokemon! God's ussually the last and the very best. It's kind of like saying this is the last Gen of Pokemon. Don't get me wrong though, Arcues Is awsome.